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Grinder – even less work, even more programming
You may have encountered a problem with build_runner before. Looking at it from the side the library is very useful. However, it has one fundamental flaw that bugs me, and it’s succinctly called: flutter pub run build_runner build –delete-conflicting-outputs. Some of you probably use the fvm library, which allows you to manage Flutter versions. You […]

Mason – less work, more programming
I’ m sure many of you may have come across a moment when you find an idea for a new project, but in order to start it you need to go through a to-do list: add the essential libraries that you use in every project, set all the parameters in MaterialApp, copy useful widgets, prepare […]

Android Studio – what to do not to lose RAM memory
AS (Android Studio) is not recognized by the general public as the fastest working tool. It is too heavy and also takes up more memory than Chrome. Therefore, it is important not to hit your AS even more by adding more tasks to it than it can handle. In two of our biggest projects, we […]